pmt: initial 3.0.2 update
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84
include/libgnulib/gl_xset.h
Executable file
84
include/libgnulib/gl_xset.h
Executable file
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/* Abstract set data type, with out-of-memory checking.
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Copyright (C) 2009-2024 Free Software Foundation, Inc.
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Written by Bruno Haible <bruno@clisp.org>, 2009.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>. */
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#ifndef _GL_XSET_H
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#define _GL_XSET_H
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/* This file uses _GL_INLINE_HEADER_BEGIN, _GL_INLINE,
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_GL_ATTRIBUTE_RETURNS_NONNULL. */
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#if !_GL_CONFIG_H_INCLUDED
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#error "Please include config.h first."
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#endif
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#include "gl_set.h"
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#include "xalloc.h"
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_GL_INLINE_HEADER_BEGIN
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#ifndef GL_XSET_INLINE
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# define GL_XSET_INLINE _GL_INLINE
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* These functions are thin wrappers around the corresponding functions with
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_nx_ infix from gl_set.h. Upon out-of-memory, they invoke xalloc_die (),
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instead of returning an error indicator. */
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#if 0 /* These are defined inline below. */
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extern gl_set_t gl_set_create_empty (gl_set_implementation_t implementation,
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gl_setelement_equals_fn equals_fn,
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gl_setelement_hashcode_fn hashcode_fn,
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gl_setelement_dispose_fn dispose_fn)
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/*_GL_ATTRIBUTE_DEALLOC (gl_set_free, 1)*/
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_GL_ATTRIBUTE_RETURNS_NONNULL;
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extern bool gl_set_add (gl_set_t set, const void *elt);
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#endif
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GL_XSET_INLINE
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/*_GL_ATTRIBUTE_DEALLOC (gl_set_free, 1)*/
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_GL_ATTRIBUTE_RETURNS_NONNULL
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gl_set_t
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gl_set_create_empty (gl_set_implementation_t implementation,
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gl_setelement_equals_fn equals_fn,
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gl_setelement_hashcode_fn hashcode_fn,
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gl_setelement_dispose_fn dispose_fn)
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{
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gl_set_t result =
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gl_set_nx_create_empty (implementation, equals_fn, hashcode_fn, dispose_fn);
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if (result == NULL)
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xalloc_die ();
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return result;
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}
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GL_XSET_INLINE bool
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gl_set_add (gl_set_t set, const void *elt)
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{
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int result = gl_set_nx_add (set, elt);
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if (result < 0)
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xalloc_die ();
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return result;
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}
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#ifdef __cplusplus
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}
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#endif
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_GL_INLINE_HEADER_END
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#endif /* _GL_XSET_H */
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