214 lines
7.4 KiB
C
Executable File
214 lines
7.4 KiB
C
Executable File
/* Sequential list data type implemented by a hash table with a binary tree.
|
|
Copyright (C) 2006-2007, 2009-2024 Free Software Foundation, Inc.
|
|
Written by Bruno Haible <bruno@clisp.org>, 2006.
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <https://www.gnu.org/licenses/>. */
|
|
|
|
/* Common code of gl_avltreehash_list.c and gl_rbtreehash_list.c. */
|
|
|
|
static gl_list_node_t
|
|
gl_tree_search_from_to (gl_list_t list, size_t start_index, size_t end_index,
|
|
const void *elt)
|
|
{
|
|
if (!(start_index <= end_index
|
|
&& end_index <= (list->root != NULL ? list->root->branch_size : 0)))
|
|
/* Invalid arguments. */
|
|
abort ();
|
|
{
|
|
size_t hashcode =
|
|
(list->base.hashcode_fn != NULL
|
|
? list->base.hashcode_fn (elt)
|
|
: (size_t)(uintptr_t) elt);
|
|
size_t bucket = hashcode % list->table_size;
|
|
gl_listelement_equals_fn equals = list->base.equals_fn;
|
|
gl_hash_entry_t entry;
|
|
|
|
if (list->base.allow_duplicates)
|
|
{
|
|
for (entry = list->table[bucket]; entry != NULL; entry = entry->hash_next)
|
|
if (entry->hashcode == hashcode)
|
|
{
|
|
if (((struct gl_multiple_nodes *) entry)->magic == MULTIPLE_NODES_MAGIC)
|
|
{
|
|
/* An entry representing multiple nodes. */
|
|
gl_oset_t nodes = ((struct gl_multiple_nodes *) entry)->nodes;
|
|
/* The first node is interesting. */
|
|
gl_list_node_t node = gl_oset_first (nodes);
|
|
if (equals != NULL ? equals (elt, node->value) : elt == node->value)
|
|
{
|
|
/* All nodes in the entry are equal to the given ELT. */
|
|
if (start_index == 0)
|
|
{
|
|
/* We have to return only the one at the minimal
|
|
position, and this is the first one in the ordered
|
|
set. */
|
|
if (end_index == list->root->branch_size
|
|
|| node_position (node) < end_index)
|
|
return node;
|
|
}
|
|
else
|
|
{
|
|
/* We have to return only the one at the minimal
|
|
position >= start_index. */
|
|
const void *nodes_elt;
|
|
if (gl_oset_search_atleast (nodes,
|
|
compare_position_threshold,
|
|
(void *)(uintptr_t)start_index,
|
|
&nodes_elt))
|
|
{
|
|
node = (gl_list_node_t) nodes_elt;
|
|
if (end_index == list->root->branch_size
|
|
|| node_position (node) < end_index)
|
|
return node;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* An entry representing a single node. */
|
|
gl_list_node_t node = (struct gl_list_node_impl *) entry;
|
|
if (equals != NULL ? equals (elt, node->value) : elt == node->value)
|
|
{
|
|
bool position_in_bounds;
|
|
if (start_index == 0 && end_index == list->root->branch_size)
|
|
position_in_bounds = true;
|
|
else
|
|
{
|
|
size_t position = node_position (node);
|
|
position_in_bounds =
|
|
(position >= start_index && position < end_index);
|
|
}
|
|
if (position_in_bounds)
|
|
return node;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* If no duplicates are allowed, multiple nodes are not needed. */
|
|
for (entry = list->table[bucket]; entry != NULL; entry = entry->hash_next)
|
|
if (entry->hashcode == hashcode)
|
|
{
|
|
gl_list_node_t node = (struct gl_list_node_impl *) entry;
|
|
if (equals != NULL ? equals (elt, node->value) : elt == node->value)
|
|
{
|
|
bool position_in_bounds;
|
|
if (start_index == 0 && end_index == list->root->branch_size)
|
|
position_in_bounds = true;
|
|
else
|
|
{
|
|
size_t position = node_position (node);
|
|
position_in_bounds =
|
|
(position >= start_index && position < end_index);
|
|
}
|
|
if (position_in_bounds)
|
|
return node;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
static size_t
|
|
gl_tree_indexof_from_to (gl_list_t list, size_t start_index, size_t end_index,
|
|
const void *elt)
|
|
{
|
|
gl_list_node_t node =
|
|
gl_tree_search_from_to (list, start_index, end_index, elt);
|
|
|
|
if (node != NULL)
|
|
return node_position (node);
|
|
else
|
|
return (size_t)(-1);
|
|
}
|
|
|
|
static void
|
|
gl_tree_list_free (gl_list_t list)
|
|
{
|
|
if (list->base.allow_duplicates)
|
|
{
|
|
/* Free the ordered sets in the hash buckets. */
|
|
size_t i;
|
|
|
|
for (i = list->table_size; i > 0; )
|
|
{
|
|
gl_hash_entry_t entry = list->table[--i];
|
|
|
|
while (entry != NULL)
|
|
{
|
|
gl_hash_entry_t next = entry->hash_next;
|
|
|
|
if (((struct gl_multiple_nodes *) entry)->magic == MULTIPLE_NODES_MAGIC)
|
|
{
|
|
gl_oset_t nodes = ((struct gl_multiple_nodes *) entry)->nodes;
|
|
|
|
gl_oset_free (nodes);
|
|
free (entry);
|
|
}
|
|
|
|
entry = next;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Iterate across all elements in post-order. */
|
|
{
|
|
gl_list_node_t node = list->root;
|
|
iterstack_t stack;
|
|
iterstack_item_t *stack_ptr = &stack[0];
|
|
|
|
for (;;)
|
|
{
|
|
/* Descend on left branch. */
|
|
for (;;)
|
|
{
|
|
if (node == NULL)
|
|
break;
|
|
stack_ptr->node = node;
|
|
stack_ptr->rightp = false;
|
|
node = node->left;
|
|
stack_ptr++;
|
|
}
|
|
/* Climb up again. */
|
|
for (;;)
|
|
{
|
|
if (stack_ptr == &stack[0])
|
|
goto done_iterate;
|
|
stack_ptr--;
|
|
node = stack_ptr->node;
|
|
if (!stack_ptr->rightp)
|
|
break;
|
|
/* Free the current node. */
|
|
if (list->base.dispose_fn != NULL)
|
|
list->base.dispose_fn (node->value);
|
|
free (node);
|
|
}
|
|
/* Descend on right branch. */
|
|
stack_ptr->rightp = true;
|
|
node = node->right;
|
|
stack_ptr++;
|
|
}
|
|
}
|
|
done_iterate:
|
|
free (list->table);
|
|
free (list);
|
|
}
|