154 lines
4.8 KiB
C++
Executable File
154 lines
4.8 KiB
C++
Executable File
/* Abstract set data type as a C++ class.
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Copyright (C) 2006-2024 Free Software Foundation, Inc.
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Written by Bruno Haible <bruno@clisp.org>, 2018.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>. */
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#ifndef _GL_SET_HH
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#define _GL_SET_HH
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#include "gl_set.h"
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#include "gl_xset.h"
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#include <stdlib.h> /* because Gnulib's <stdlib.h> may '#define free ...' */
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/* gl_Set is a C++ wrapper around the gl_set data type.
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Its element type is 'ELTYPE *'.
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It is merely a pointer, not a smart pointer. In other words:
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it does NOT do reference-counting, and the destructor does nothing. */
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template <class T> class gl_Set;
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template <class ELTYPE>
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class gl_Set<ELTYPE *>
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{
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public:
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// ------------------------------ Constructors ------------------------------
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gl_Set ()
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: _ptr (NULL)
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{}
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/* Creates an empty set.
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IMPLEMENTATION is one of GL_ARRAY_SET, GL_LINKEDHASH_SET, GL_HASH_SET.
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EQUALS_FN is an element comparison function or NULL.
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HASHCODE_FN is an element hash code function or NULL.
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DISPOSE_FN is an element disposal function or NULL. */
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gl_Set (gl_set_implementation_t implementation,
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bool (*equals_fn) (ELTYPE * /*elt1*/, ELTYPE * /*elt2*/),
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size_t (*hashcode_fn) (ELTYPE *),
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void (*dispose_fn) (ELTYPE *))
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: _ptr (gl_set_create_empty (implementation,
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reinterpret_cast<gl_setelement_equals_fn>(equals_fn),
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reinterpret_cast<gl_setelement_hashcode_fn>(hashcode_fn),
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reinterpret_cast<gl_setelement_dispose_fn>(dispose_fn)))
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{}
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/* Copy constructor. */
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gl_Set (const gl_Set& x)
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{ _ptr = x._ptr; }
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/* Assignment operator. */
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gl_Set& operator= (const gl_Set& x)
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{ _ptr = x._ptr; return *this; }
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// ------------------------------- Destructor -------------------------------
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~gl_Set ()
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{ _ptr = NULL; }
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// ----------------------- Read-only member functions -----------------------
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/* Returns the current number of elements in the set. */
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size_t size () const
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{ return gl_set_size (_ptr); }
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/* Searches whether an element is already in the set.
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Returns true if found, or false if not present in the set. */
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bool search (ELTYPE * elt) const
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{ return gl_set_search (_ptr, elt); }
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// ----------------------- Modifying member functions -----------------------
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/* Adds an element to the set.
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Returns true if it was not already in the set and added, false otherwise. */
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bool add (ELTYPE * elt)
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{ return gl_set_add (_ptr, elt); }
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/* Removes an element from the set.
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Returns true if it was found and removed. */
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bool remove (ELTYPE * elt)
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{ return gl_set_remove (_ptr, elt); }
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/* Frees the entire set.
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(But this call does not free the elements of the set. It only invokes
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the DISPOSE_FN on each of the elements of the set.) */
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void free ()
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{ gl_set_free (_ptr); _ptr = NULL; }
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// ------------------------------ Private stuff ------------------------------
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private:
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gl_set_t _ptr;
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public:
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// -------------------------------- Iterators --------------------------------
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// Only a forward iterator.
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// Does not implement the STL operations (++, *, and != .end()), but a simpler
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// interface that needs only one virtual function call per iteration instead
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// of three.
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class iterator {
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public:
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/* If there is a next element, stores the next element in ELT, advances the
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iterator and returns true. Otherwise, returns false. */
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bool next (ELTYPE *& elt)
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{
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const void *next_elt;
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bool has_next = gl_set_iterator_next (&_state, &next_elt);
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if (has_next)
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elt = static_cast<ELTYPE *>(next_elt);
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return has_next;
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}
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~iterator ()
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{ gl_set_iterator_free (&_state); }
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#if defined __xlC__ || defined __HP_aCC || defined __SUNPRO_CC
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public:
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#else
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private:
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friend iterator gl_Set::begin ();
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#endif
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iterator (gl_set_t ptr)
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: _state (gl_set_iterator (ptr))
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{}
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private:
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gl_set_iterator_t _state;
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};
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/* Creates an iterator traversing the set.
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The set's contents must not be modified while the iterator is in use,
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except for removing the last returned element. */
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iterator begin ()
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{ return iterator (_ptr); }
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};
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#endif /* _GL_SET_HH */
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