245 lines
5.5 KiB
C
Executable File
245 lines
5.5 KiB
C
Executable File
/*
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libparted - a library for manipulating disk partitions
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Copyright (C) 2001, 2007, 2009-2014, 2019-2023 Free Software Foundation,
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Inc.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** \file timer.c */
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/**
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* \addtogroup PedTimer
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*
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* \brief A PedTimer keeps track of the progress of a single (possibly
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* compound) operation.
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*
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* The user of libparted constructs a PedTimer, and passes it to libparted
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* functions that are likely to be expensive operations
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* (like ped_file_system_resize). Use of timers is optional... you may
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* pass NULL instead.
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*
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* When you create a PedTimer, you must specify a timer handler function.
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* This will be called when there's an update on how work is progressing.
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*
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* Timers may be nested. When a timer is constructed, you can choose
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* to assign it a parent, along with an estimate of what proportion of
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* the total (parent's) time will be used in the nested operation. In
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* this case, the nested timer's handler is internal to libparted,
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* and simply updates the parent's progress, and calls its handler.
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*
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* @{
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*/
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#include <config.h>
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#include <parted/parted.h>
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#include <parted/debug.h>
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typedef struct {
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PedTimer* parent;
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float nest_frac;
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float start_frac;
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} NestedContext;
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/**
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* \brief Creates a timer.
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*
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* Context will be passed in the \p context
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* argument to the \p handler, when it is invoked.
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*
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* \return a new PedTimer
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*/
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PedTimer*
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ped_timer_new (PedTimerHandler* handler, void* context)
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{
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PedTimer* timer;
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PED_ASSERT (handler != NULL);
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timer = (PedTimer*) ped_malloc (sizeof (PedTimer));
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if (!timer)
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return NULL;
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timer->handler = handler;
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timer->context = context;
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ped_timer_reset (timer);
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return timer;
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}
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/**
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* \brief Destroys a \p timer.
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*/
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void
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ped_timer_destroy (PedTimer* timer)
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{
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if (!timer)
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return;
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free (timer);
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}
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/* This function is used by ped_timer_new_nested() as the timer->handler
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* function.
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*/
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static void
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_nest_handler (PedTimer* timer, void* context)
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{
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NestedContext* ncontext = (NestedContext*) context;
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ped_timer_update (
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ncontext->parent,
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ncontext->start_frac + ncontext->nest_frac * timer->frac);
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}
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/**
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* \brief Creates a new nested timer.
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*
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* This function creates a "nested" timer that describes the progress
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* of a subtask. \p parent is the parent timer, and \p nested_frac is
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* the estimated proportion (between 0 and 1) of the time that will be
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* spent doing the nested timer's operation. The timer should only be
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* constructed immediately prior to starting the nested operation.
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* (It will be inaccurate, otherwise).
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* Updates to the progress of the subtask are propagated
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* back through to the parent task's timer.
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*
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* \return nested timer
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*/
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PedTimer*
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ped_timer_new_nested (PedTimer* parent, float nest_frac)
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{
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NestedContext* context;
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if (!parent)
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return NULL;
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PED_ASSERT (nest_frac >= 0.0f);
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PED_ASSERT (nest_frac <= 1.0f);
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context = (NestedContext*) ped_malloc (sizeof (NestedContext));
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if (!context)
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return NULL;
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context->parent = parent;
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context->nest_frac = nest_frac;
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context->start_frac = parent->frac;
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return ped_timer_new (_nest_handler, context);
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}
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/**
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* \brief Destroys a nested \p timer.
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*/
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void
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ped_timer_destroy_nested (PedTimer* timer)
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{
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if (!timer)
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return;
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free (timer->context);
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ped_timer_destroy (timer);
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}
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/**
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* \internal
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*
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* \brief This function calls the update handler, making sure that it has
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* the latest time.
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*
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* First it updates \p timer->now and recomputes \p timer->predicted_end,
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* and then calls the handler.
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*/
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void
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ped_timer_touch (PedTimer* timer)
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{
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if (!timer)
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return;
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timer->now = time (NULL);
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if (timer->now > timer->predicted_end)
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timer->predicted_end = timer->now;
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timer->handler (timer, timer->context);
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}
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/**
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* \internal
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*
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* \brief This function sets the \p timer into a "start of task" position.
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*
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* It resets the \p timer, by setting \p timer->start and \p timer->now
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* to the current time.
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*/
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void
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ped_timer_reset (PedTimer* timer)
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{
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if (!timer)
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return;
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timer->start = timer->now = timer->predicted_end = time (NULL);
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timer->state_name = NULL;
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timer->frac = 0;
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ped_timer_touch (timer);
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}
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/**
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* \internal
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*
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* \brief This function tells a \p timer what fraction \p frac of the task
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* has been completed.
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*
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* Sets the new \p timer->frac, and calls ped_timer_touch().
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*/
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void
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ped_timer_update (PedTimer* timer, float frac)
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{
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if (!timer)
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return;
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timer->now = time (NULL);
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timer->frac = frac;
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if (frac)
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timer->predicted_end
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= timer->start
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+ (long) ((timer->now - timer->start) / frac);
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ped_timer_touch (timer);
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}
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/**
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* \internal
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*
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* \brief This function changes the description of the current task that the
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* \p timer describes.
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*
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* Sets a new name - \p state_name - for the current "phase" of the operation,
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* and calls ped_timer_touch().
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*/
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void
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ped_timer_set_state_name (PedTimer* timer, const char* state_name)
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{
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if (!timer)
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return;
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timer->state_name = state_name;
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ped_timer_touch (timer);
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}
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/** @} */
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